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[Solved] Landscape material question

Hi, i’m creating my landscape material. i would need 6 blended textures. it it ok in term of performance. isn’t it a bit too much

Six layers should be fine :slight_smile:

is that normal that it takes a lot for the shaders to compile, when creating a layer info in world composition

the answer is here. you can have up to 16 layers per component. so as long as you stay sober while filling the components, you may have an almost endless number of textures on your landscape

https://docs.unrealengine.com/en-US/…calinformation