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[Solved] Issue in unlit mode

Hello !

I upgrade a substance atlantis project from 4.15 to 4.20, and now my project has some trouble :
I had to relink all the mesh with the rights materials/textures,
And now in unlit mode, all the map is white

Im sure im not the first facing this, but i didnt find any topic with a solution,

Thanks for all !

I resolv the problem !
The trouble was the PostProcessVolume, i don’t know why but delete this volume allow the map to get back his full normal colors,
In fact replacing it by a new one work perfectly,