Engine was frozen like this when i try to build all level ( I tried to build one by one, only stuck when building textures streaming). I’m using UE 5.3. Could anybody help me please?
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For anyone who got the same case, Just need turn on Ray tracing, you can build textures streaming normally.
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Thank you! You are my savior!)
P.S. UE5.3.2
The best solution is to delete the Derived Data Cache folder!
Enable virtual texture anisotropic filtering or enabling RayTraycing or enabling any material related features will lead to recompilation of some shaders.
So just remove old and broken cache!