Hello, I was trying to do a snapshot action cam. I found the Capture2d and tried using it. but I seem to be having an issue.
The rendering is wierd. Where there should be wall, nothing is rendered and left transparent.
I have a render texture and I’ve sampled 2 images in the Widget for trying out numbers. I’m not sure what’s going on. I don’t know capture 2d and render texture well enough.
https://forums.unrealengine.com/core/image/gif;base64