[SOLVED] Cannot playtest UEFN experience at 60 FPS on a mobile device any more (starting v34.20)

Summary

After the recent update I can no longer experience 60 FPS in Fortnite on my iPhone 11. This is critical to me as I’m using this device to optimize a UEFN experience to run smoothly at 60 FPS and trying to fix stutters whenever I found any. With this hard cap to 30 FPS, this is no longer possible. The game does not reach 60 FPS even though it’s explicitly set to 60 FPS. I already tried reducing all graphics settings, but there seems to be a hard 30 FPS cap in place, both in BR and creative games.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Try enabling 60 FPS on a device similar to iPhone 11 with Fortnite running v34.20.

Expected Result

60 FPS should be reached.

Observed Result

Hard lock to 30 FPS no matter what.

Platform(s)

Mobile, iOS - iPhone 11, Fornite v34.20

@Flak Just realized this isn’t a real issue. I had low power mode enabled which capped the FPS to 30 even though it was set to 60. :man_facepalming: My bad, the ticket can be closed as there’s no actual issue.

FORT-881662 has been ‘Closed’. The issue reported is not caused by a bug in the tool.