I’m creating a glass material and I would like to be able to control whether the material is two sided or not via a parameter so that subsequent material instances are configurable. Is this possible? I’ve not found anything obvious but perhaps there’s a specific node I need to know the name of?
Any help would be hugely appreciated, thanks in advance
If you mean the tick box for two sided, from what I can see this only appears for the base material, not material instances, so the only way I would be able to use that would be to create two base materials.
What I want to have is one base material and then expose that two sided property as a parameter so that it can be turned in/off for any of the material instances.
If I’m missing something, could you share a screenshot perhaps to explain?
I had another look before coming here to let you know I’d found it and yes, exactly as you describe, thank you.
I’d expanded the “General” section, but the “Material Property Override” section was still collapsed and I didn’t see it yesterday, it couldn’t have been any more obviously named really either could it! lol…