Any actor component I create with c++ disappears from actors, etc.
reproduces on clean project.
[AssetLog] D:\New folder\test\Content\NewBlueprint.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/MyProject'
Unable to load Bombo_GEN_VARIABLE with outer BlueprintGeneratedClass /Game/NewBlueprint.NewBlueprint_C because its class (Bombo) does not exist
[AssetLog] D:\New folder\test\Content\NewBlueprint.uasset: [Compiler] Component class is not set for 'Bombo' - this component will not be instanced, and additional warnings or errors may occur when compiling Blueprint 'NewBlueprint'.
I was unable to reproduce this on earlier versions of the engine.