Soft Area Shadows

Hello,

Having some difficulty getting a soft area shadow in my test scenes.

I’ve adjusted my mesh lightMap resolution to be 2048 for all objects, my source radius is 30 and my light is a good distance away, but I can’t get the shadows to blend smooth across themselves.
Does anyone have any tips on how to improve this?

Thanks

Did you build for Production quality? Also try increasing the number of bounces in the global lightmass settings.

ah man! I saw that menu, but skipped past it, my mind told me it was highlighted to production already. Dam mind! Fooled me again.

Thank you very mate, high five across the globe!