So I made a Unreal Engine plugin for bullet tracers
Here is the link to FAB (click me!)
The idea was simple: I wanted a tracer effect that was easy to drop into a project, customizable, and not something that destroys performance the moment you spawn more than 10 bullets
With the plugin you can easily control things like:
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color
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intensity
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bullet scale
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bullet speed
It’s built to be very lightweight and optimized, so it works well on mobile, PC, VR, and basically anything Unreal runs on
Implementation is pretty straightforward plug it in, tweak a few parameters, and you have working tracers
I mostly made it because I needed it for my own project, but I figured other people might find it useful too (and I want to make so money of course)


