So I made this bullet tracer effect for Unreal Engine

So I made a Unreal Engine plugin for bullet tracers

Here is the link to FAB (click me!)

The idea was simple: I wanted a tracer effect that was easy to drop into a project, customizable, and not something that destroys performance the moment you spawn more than 10 bullets

With the plugin you can easily control things like:

  • color

  • intensity

  • bullet scale

  • bullet speed

It’s built to be very lightweight and optimized, so it works well on mobile, PC, VR, and basically anything Unreal runs on

Implementation is pretty straightforward plug it in, tweak a few parameters, and you have working tracers

I mostly made it because I needed it for my own project, but I figured other people might find it useful too (and I want to make so money of course)

Video showcasing optimization:

Here some more screenshots: