snow fall

Hello the community unreal

I have a problem with unreal, My camera and my snow particle are “parent”, then i make a animation for test , and I look that my snow particle is forever late compared at my camera

e.g : i press play in the sequencer the camera the snow particle not follow my camera and not fall and if i press “paused” the snow particle fall

My goal, is that the snow particle follow my camera ( i hope that good explain my problem )

I chearch on internet (https://answers.unrealengine.com/questions/830196/how-do-you-attach-a-particle-system-to-the-camera.html) i think that is solution but i cant relied my snow particle at “attached to component” or it is fault ? i must find other solution more simple ? and how configure emitter snow, i think i make a mistake in my configuration snow
in the wait a respawn, thank you at the community