Hi I purchased this item ,and I followed what you tutorial said to do ,and this is the result . Will there be a new tutorial for the changes made since the last video ?! what may i be doing wrong ?! I started new levels just to see and I always got the same result after spline . Any help word be appreciated wonderful plugin great word as its becoming !
Is this asset unfinished? We were hoping to use the highway system but it looks like there are not enough parts to actually make it a working highway, and no way to transition out of being a 6 lane highway, or make the 6lane highway come to an end without just dead ending and adding a wall at the end?
Not a single person in 17 pages uses the highway parts and only seem to use the basic roads or what?
Hi, what is your landscape quad size? (View Mode->Landscape->Visualizers->Wireframe On Top)
You may need to increase “Landscape->Deform Width” value. Before applying spline to the landscape.
@MetaGrenade
Hi, all the highway parts that are available are shown on this screenshot. You can also use this tool with any other custom highway assets.
hi GlimpseOfDawn this is an excellent product. I can make a my road easily with this.
I just have a Question about modify the road meshes, because my project required me to make a road without a Curb. I modify the road and intersect meshes, but after that the snap tools does not work anymore. I have try several method:
- UpdateMeshCollision enabled/ disable
2.Unclamped/Clamped Tangent - I did not try bleprint since i have very limited knowledge about blue print, if the problem is in blue print, can you help me to explain in detail what should I do to fix it?
Just suggestion, it will be great if you can make a FAQ page/ post for your work
Thankyou!
Hi @Rugnarook, thank you.
Check if your modified intersection mesh still has correctly oriented left and right Sockets.
Yes, it is a great idea, definitely need to assemble a FAQ page.
Ok so there is a restriction on the amount that can be used to make the spline work ; Huh I didnt know that .! I see so resolution and vert counts standards should be what exactly ? May you please make a update to your videos when you get the chance ?.
Your landscape quad size is ok.
What’s your Deform Width value? 270 should be enough for a single lane road. (this value should be set for all roads)
We are having issues with the road applying to landscape, we’ve tried everything, we downloaded the most recent update and we are still having issues. If someone could contact me using discord please that would work the best. Tyler D.#5648
Yes the 270 deform was the problen . It is preset to 200 and not 270 I got it . Thank You !
Have you selected the landscape
Am i missing something or your package is missing both left and right corners?
Thankyouu! looks like the socket lost during reimport mesh.
@AdTechGames Could you provide more details about the issues here?
@Riderela Yes, there’re T-intersections but there’re no left or right corners.
Will you add these in the pack ? The reason i have purchased this package was to be able to a add a bunch of streets with 90° angles but i can’t use the T intersection for corners.
Yes, I can add these in the next update.
Enjoying Snappy Roads ! - just a couple of questions:
- I have a road mesh with tyre tracks that go lower than the edges of the mesh.
SR does a good job of dropping the mesh nicely into the landscape but I need the landscape sculpted lower underneath the middle 80% of the mesh - a trench 20 units deep would be perfect.
In the picture I carved the landscaped lower with the landscape modelling tools (the section nearer the camera) but figured SR might have a parameter combination that would do this for me.
- How is the performance toggle coming along? I’m wanting a road network across my 8km x 8km desert and it seems I’ll need to draw lots of little road segments and snap them together - as drawing a long spline is a bit unworkable. Preferred option would be to turn the road mesh off altogether and just draw the spline by itself in top projection view. Then turn the mash back on and “drop” the road on to the landscape.
Cool toolset all the same.
OK, so should have looked closer. Thank-you the Performance options work very nicely.
When we can expect the next update ?