Enjoying Snappy Roads ! - just a couple of questions:
- I have a road mesh with tyre tracks that go lower than the edges of the mesh.
SR does a good job of dropping the mesh nicely into the landscape but I need the landscape sculpted lower underneath the middle 80% of the mesh - a trench 20 units deep would be perfect.
In the picture I carved the landscaped lower with the landscape modelling tools (the section nearer the camera) but figured SR might have a parameter combination that would do this for me.
- How is the performance toggle coming along? I’m wanting a road network across my 8km x 8km desert and it seems I’ll need to draw lots of little road segments and snap them together - as drawing a long spline is a bit unworkable. Preferred option would be to turn the road mesh off altogether and just draw the spline by itself in top projection view. Then turn the mash back on and “drop” the road on to the landscape.
Cool toolset all the same.