Hi, I’m currently using the Leap Motion Unreal Plugin from getnamo and was wondering how would I go about getting the hands to snap to an object/trigger when either overlapping a trigger or being a certain distance to the object (like 15cm away or so). I’m wondering also if this can happen even if the Leap Motion loses track of the hands.
I’m creating a cliffside experience for a climbing gym and VR users will be close to the wall, possibly losing hand tracking. I’m trying to see if snapping will be a solution in some form.
For clarity sake, I haven’t heavily modified the base Leap Motion plugin.