teak421  
                
                  
                    November 26, 2016,  6:19pm
                   
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              Hi.
The Smooth Zoom Actor Component plugin allows for easy creation of smooth camera zoom on any Actor / Pawn / Character that has a spring arm and camera component.
Head over to github here to download and review the Wiki for instructions on how to use: GitHub - teak421/SmoothZoom: Smooth Zoom Plugin for Unreal Engine 4.27 
If you have any suggestions / comments / support, please post here.
Thanks to @VictorBurgos  and @anonymous_user_1e768cb4  for testing. Special thanks to Orfeas Eleftherior for guidance on this project.
teak
PS: New version 1.50 is up here: GitHub - teak421/SmoothZoom: Smooth Zoom Plugin for Unreal Engine 4.27  <— New Version
             
            
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              Can confirm, works like a charm~
             
            
              
            
           
          
            
              
                Cpt.Trips  
              
                  
                    November 26, 2016, 10:19pm
                   
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              Works great.
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    November 28, 2016,  5:23pm
                   
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              Please let me know if people would like to have a stream done for this… I’ll set something up if needed for those folks who are the beginner side of UE4.  If interested, let me know.  Thanks.
teak
             
            
              
            
           
          
            
            
              @teak421 
I would like a stream done, that would be very effective if you can. 
Thank you 
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    November 29, 2016,  3:25pm
                   
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Hi!
I’ll schedule something for this weekend… Thanks for you interest and also if you have any suggestions on how to improve, please let me know at the stream!
teak
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    November 30, 2016,  3:34pm
                   
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              Release 1.0 is up on GitHub.  Compiled as Shipping instead of Development.  Please report any issues here.  Thanks.
teak
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    December 9, 2016, 12:58am
                   
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              New version is up… 1.1.  Removes the multiply node…  Check it out here: GitHub - teak421/SmoothZoom: Smooth Zoom Plugin for Unreal Engine 4.26 
teak
             
            
              
            
           
          
            
              
                Cpt.Trips  
              
                  
                    December 9, 2016,  2:34pm
                   
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              Super useful, one of the things I see myself using as default - Epic should implement this into the springarm.
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    December 17, 2016,  7:41pm
                   
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              Hi all,
Created a YOUTUBE video which talks about how its used… Smooth Camera Zoom -- #UE4 Plugin - YouTube 
Thanks.
teak
             
            
              
            
           
          
            
              
                Kenaz  
              
                  
                    December 19, 2016,  3:17pm
                   
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              edit:
Hello, I was try to install this plugin but I got “plugin missing or incompatible” message, and then “failed to load because module could not be found”.
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    December 24, 2016,  6:27pm
                   
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edit:
Hello, I was try to install this plugin but I got “plugin missing or incompatible” message, and then “failed to load because module could not be found”.
 
 
Hi there… You did it correctly, I guess I should include that in the documentation!  Thank you for bringing it to my attention!  Good luck.
teak
             
            
              
            
           
          
            
              
                Travistyse  
              
                  
                    January 22, 2017,  4:07am
                   
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              I was like. “I wonder what this is…”
And now I’m wondering why it’s not a default option or at least included in the Top-Down Template.
             
            
              
            
           
          
            
              
                Deygus  
              
                  
                    January 23, 2017,  1:07pm
                   
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Hi.
The Smooth Zoom Actor Component plugin allows for easy creation of smooth camera zoom on any Actor / Pawn / Character that has a spring arm and camera component. This plugin is in BETA form and could crash, but I (and others) have tested and it appears to be working fine. Once additional testing has been completed, I’ll change the version to 1.00 and compile as SHIPPING.  Tested on 4.14 ONLY.
Head over to github here to download and review the Wiki for instructions on how to use: GitHub - teak421/SmoothZoom: Smooth Zoom Plugin for Unreal Engine 4.27 
If you have any suggestions / comments / support, please post here.
Thanks to   @VictorBurgos  and   @ for testing.  Special thanks to Orfeas Eleftherior for guidance on this project.
teak
PS: New version 1.1 is up here: GitHub - teak421/SmoothZoom: Smooth Zoom Plugin for Unreal Engine 4.27 
 
 
Awesome! And thank you Sir for showing us how to do this! 
             
            
              
            
           
          
            
            
              Hello, I’m new to unreal engine and don’t know how to use this. I’ve put the folder into the plugins folder inside of unreal engine. But what know?
             
            
              
            
           
          
            
              
                Abeysaurus  
              
                  
                    January 25, 2017,  6:36pm
                   
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              lol i just implemented a similar thing for my game using blueprints. But since i am new to blueprints, it was good practice and i’m proud of what i did… Nice to know there is a ready-made solution now 
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    January 26, 2017,  2:41am
                   
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What you did is the best way to learn!
teak
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    January 26, 2017,  2:43am
                   
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Hi there…
Load the editor and go to PLUGINS under FILE and select the plugin and make sure its active…
If you are having trouble, head over to discord and hit me up… We can do a remote session too and I can help you get started.  Discord 
Thanks!
teak
             
            
              
            
           
          
            
              
                head2g0  
              
                  
                    January 27, 2017,  2:30am
                   
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              Awesome! really very helpfull and simple, good work!
             
            
              
            
           
          
            
              
                teak421  
              
                  
                    January 27, 2017,  7:41pm
                   
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              A new version has been released with some minor improvements to the code…
Thanks.
teak