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Smooth Particle looping

I have a particle with a looping animated sequence subUV, (particle is static). Looping every second. Whats the best way to have that loop infinitely w/o the popping of die-rebirth every second? Or any tips on infinite looping a particle like this? Right now I’m getting a subtle jitter between some life/death cycles. Not everyone but some, that keep it from being nice.