I am rendering an animation using assets from the Medieval Village Pack. There is a Niagara emitter called “Well Smoke” that is in the background of my animation. It looks great in sequencer, but when I go to render it, the smoke bobs up and down. I think it is bobbing with the camera shake. Is there a render setting that needs to be changed to stop this from happening? Maybe something in the postprocess volume? Any help would be greatly appreciate. Thank you!