Improved HUD Visuals and more
Hello everyone!
I hope youāre all doing fantastic.
Okay, today is a bit different. I went with a special ChatGPT version of my draft.
New Look for the HUD
So, we noticed that Smelogs (you know, Units or Buildings) were kinda blending in because they all rocked the same background. But guess what? Once we kicked them out of that background, bam, major improvement!
And letās talk about that HUD space ā seriously, it was hogging up the place, especially the unit list. Even when you had just one lonely unit picked, it was all over the space.
Oh, and check this out ā we decided to ditch the fancy rendering for the top dog unit at index 0. You know, the one with all the deets and value. We figured, why bother rendering it when we can save on performance? Plus, those new Smelog images? Theyāre rocking the scene with no backgrounds.
Oh yeah, we snagged some extra real estate for the minimap and spruced up obstacle readability. Sweet move, right?
Other Cool Stuff
Technology Tree
Okay, so the Tech Tree animation is nice, but there are two things that needed improvement. First off, it wasnāt clear that you could actually click on it. And secondly, matching up each point with the right Smelog? Total head-scratcher.
Chill Home Screen Vibes
Yo, check out the new digs on the home screen! Weāve stripped things down, gave 'em a fresh makeover. Itās all about those patch notes and the daily rewards now, looking all slick and easy on the eyes. And hey, just a heads up, we might still switch things up a bit ā you know, keep it spicy.
Play Screen Level-Up
Guess what? Weāve gone and spruced up the play screen for both online showdowns and AI bouts. Itās like a whole new level of coolness. Weāre talking tweaks and tunes to make your gaming experience top-notch. Get ready to rock and roll, 'cause weāre stepping up the game on the play screen!
Crystal Codex Update
Weāve polished things up! Now, itās crystal clear that youāve got to dive into these secrets from the outside in. Plus, weāve turned up the transparency on the inner layers, making it all the more engaging. Stay curious
Fresh Off the Press: HUD and Main Menu Animations!
Hold onto your seats, 'cause this morning, we dropped a bombshell. Weāve rolled out some seriously slick construct animations for both the HUD and all those Main Menu screens. Itās like a visual feast for your eyes, making everything pop and come alive. Get in there and soak up the awesomeness ā weāre all about taking things up a notch!
Wrapping Up: Looking Back at the Year
As we kicked off the year, we had our sights set on a bunch of visuals that were in line for a major makeover. Check out the list below ā itās all about that upgrade game, and we tackled things in order of priority:
Fog of War
HUD / UI
Visual Effects
Victory/Defeat Animation for Results
Ranks and Their Level-Up Animations
Hold tight for the juicy details about what weāve got cooking for numbers 4 and 5 ā weāre spilling the beans soon!
But hereās the kicker ā weāre not stopping there. Thereās a whole bunch of screens and UI elements that are on our hit list for some serious improvement. Keep those eyes peeled, 'cause weāre all about leveling up your experience!