Sliding disabled after respawning with (InAgent:agent).Respawn

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Character

Summary

Hello, I noticed some bugs with the (InAgent:agent).Respawn functionality that I use in my Verse code to respawn players instantly.
I just discovered that when I respawn a player using (InAgent:agent).Respawn, sliding is disabled. I’ve tested other cards that use instant respawn and it’s the same problem.

Steps to Reproduce

When a player is killed and respawns with the (InAgent:agent).Respawn, sliding is disabled

Expected Result

The player must respawn without sliding being disabled.

Observed Result

Player respawns using (InAgent:agent).Respawn and sliding is disabled

Platform(s)

PC and mobile but I think it concerns them all

Island Code

1437-3499-3432

Additional Notes

I’m using class designers and I tried to check enable sliding in the class, but it doesn’t change anything, I also enabled sliding in my island settings.

If anyone has the same problem and found a solution, I’m interested :slight_smile:

Also having this issue. I can confirm that it started with the Wrecked Season launch

Same here!

I also have the same issue
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The status of FORT-752459 incident has been moved from ‘Needs Triage’ to ‘Backlogged’.

1 Like

Unfortunately we have the same problem, please fix it quickly =)

I also have this problem; in the previous season this was not the case.

To add more context to this, we are experiencing the issue and have attempted to find a workaround with no luck.

The issue causes Sliding to be difficult on PC (as shown) and impossible when using a controller. This severely impacts the playability of games with this issue.

The issue doesn’t seem to be directly related to “(InAgent:agent).Respawn” in verse as reported, as we tried also using the Spawn Pad Device Event “Spawn Player” and still had the sliding issue.

Instead we believe the issue stems from circumventing the normal respawn pathway that typically takes about 3 seconds and involves a screen “fade to black” etc. Something happening during that pathway maintains players ability to slide properly and using other methods of respawning players results in sliding issues.

Hope this helps!

1 Like

Just confirmed on PC and Console sliding is working again after rapid respawn.

Indeed, it’s working again. Thanks for the info. The problem is solved.