slice procedural mesh(tree)

Question, do you want to cut parts that are already cut?

yes

It’s gonna be complicated if you have multiple components.

I made with only one cut:


it looks it does not work for me tree cut posted by anonymous | blueprintUE | PasteBin For Unreal Engine

Did you create tags for ProceduralMesh?

oh mb but it will be chalange to get it work property

If you gonna use multiple components, then you don’t have much of a choice.

ok, thanks for your help man

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