Skylight Real Time Capture problem

Hi, I can’t get the Real-Time Capture skylight option to work. In the video, you can see that after setting Play, changing any setting brings light back to work, but it is only a temporary effect.
Anyone knows if it’s a bug or I am missing something?


That’s a strange setup. You don’t need a cubemap with real time Skylight+SkyAtmosphere, it would break the whole point of this PBR system. You also don’t need any skybox, unless you want to blend fake clouds with the sky, instead of using volumetric clouds.
Also I noticed some problems with having Skylight and SkyAtmosphere components not in the same place. Try adding the SkyAtmosphere component in your skybox blueprint, or moving the Skylight out of this blueprint and adding it to your level instead.