Skylight overtakes light on movable meshes

Try manualy place volumetric lightmaps by “Volumetric Lightmap Density Volume”.

This volume exist in UE 4.19.2.

Other versions I did not check.

Other same:

“Volumetric Lightmap Density Volume”:

242035-v23r.png

Sreenshot from engine with this volume and volumetric lightmaps: