I don’t want to bake lighting to save packaged game size, but I can only see sunlight on objects when I launch the game on mobile. I want all objects to get effected from skylight; without shadow and baked lighting. How can I achieve this? Now I’m doing this by adding emmisive color to the materials but this isn’t looking like a very smart way to do.
Dynamic Skylights are not supported on mobile. If you go with the material emissive route i recommend using a Material Collection parameter so you can adjust it easily on a global level.