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I have a room built with a window.
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Outside there is landscaping, a directional light for the sun and a sky. Inside, the textures are flat wood and brick.
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After adding the skylight, if you Bake the scene, all the textures (walls, floors ceiling etc…) within the room take on a heavy reflection of the skyline and appear metallic.
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All wall, floor, ceiling and wood texture were forced to have Metallic==0 in the texture editor, but to no effect.
See attached screenshot/