So basically when I hit build no matter at what quality, it seems that my skylight no longer functions or has barely any effect. All the shadows become almost solid black and the background color changed. I want to keep the previous look that I had. Any idea how to fix this? I tried pressing the recapture button within skylight, but it seems to do nothing. Its been awhile since I did a build, but somewhere along the way, maybe when i upgraded, something broke.
I also tried copy pasting everything to a new scene but that didn’t work either and had a different effect, but not one that I wanted.
This is the correct result, the fog is less intense in shadowed areas because there is less light to scatter. Think of a tunnel on a foggy day in real life, when you look inside the tunnel it isn’t lit up by fog right?
If you want to keep the original result then one way to accomplish this is to just disable the volumetric fog check box.
If what you want is fog where there shouldn’t be any. Do a depth test with a PP and stick an alpha mask over the scene color.
having it go less alpha as you get distant from camera.