Skylight alter ambient light at runtime

Hi guys. Feel like a noob sometimes with lighting.
I need my Skyight to be able to alter ambient lighting in an interior scene at runtime. Using fully baked lighting and my actors are all Static. My Skylight is Stationary.

After baking my lightmaps when I adjust either the Intensity or Indirect Lighting Intensity on my Skylight nothing happens.

What am I missing?

Try adjusting the Indirect Lighting Intensity on your PostProcessVolume instead of the skylight

Thanks. Knew I was forgetting something.