Summary
I am making a map where the core mechanic is around the Skydive volume, after the Battle Royale update where the gliding and skydiving mechanics were changed with the surfing, the device does not work anymore, the push force is irrelevant and the player sometimes does not even glide.
I mainly think its bugged because the Glide mechanic was changed in the core of the game, now when gliding, the player “slides” in the air conserving its momentum
Now my map is completely screwed, and i kindly ask for some attention on this.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place the Skydive volume device, set the push force to negative and it wont work properly, always sending the player upwards ina sketchy way.
Expected Result
Player instantly starting to skydive, Push force working sending the player down.
Observed Result
Player sometimes does not skydive when you enter the volume sprinting, volume always sends the player upwards
Platform(s)
Tested on PC but i assume its on every platform