so im creating a day and night cycle with sky atmossphere and exponentialheightfog. ive managed to make it change the fog color but the transition is not very smooth its a instant change, Also im trying to add stars. i was wondering if anyone know how to fix this or got any tips?
There are a bunch of assets on the marketplace that do this extremely well. I spent maybe 2 days trying to get something working and I was never able to get it to look as good as the assets I found.
There is a tutorial series by CodeLikeMe on youtube about how to do it if you want to try to do it yourself. Unreal Sky Atmosphere with Time of Day - UE4 Tutorial #377 - YouTube
he uses a skydome tho. can you have 2 suns in a skydome? when i tried a skydome, the other sun become invisible
There is another method as well that you can try, check out this video:
This isn’t using a skydome he uses a post process material to do the stars, maybe you could try that approach?
I stuggled with implmenting the cube map post process material properly but somebody helped me on answerhub: