Reference ID
8f39037f-4668-cfbc-5ec5-cb9a036bb9c8
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
Since the update, when importing a rigged mesh ( via FBX ) the Skeleton asset shows up in the project but the Skeletal Mesh asset does not. This means it’s impossible to select the Skeletal Mesh within Control Rig → Import Hierarchy because the asset does not exist.
Testing in UnrealEngine itself the Skeletal Mesh asset does appear to import alongside the Skeleton asset.
Steps to Reproduce
Import an FBX with mesh and bones.
Expected Result
The project should show the following assets:
-Skeleton
-SkeletalMesh
Observed Result
The project only shows the following assets:
-Skeleton
Platform(s)
windows
Additional Notes
This worked ok prior to the latest update.