SkeletalMesh missing on Import since Update..

Reference ID

8f39037f-4668-cfbc-5ec5-cb9a036bb9c8

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Since the update, when importing a rigged mesh ( via FBX ) the Skeleton asset shows up in the project but the Skeletal Mesh asset does not. This means it’s impossible to select the Skeletal Mesh within Control Rig → Import Hierarchy because the asset does not exist.

Testing in UnrealEngine itself the Skeletal Mesh asset does appear to import alongside the Skeleton asset.

Steps to Reproduce

Import an FBX with mesh and bones.

Expected Result

The project should show the following assets:
-Skeleton
-SkeletalMesh

Observed Result

The project only shows the following assets:
-Skeleton

Platform(s)

windows

Additional Notes

This worked ok prior to the latest update.

Any word on this? Im in UE5.4 and unable to import any skeletal meshes, the skeleton is the only thing that comes in.

Hit reset on your import settings. I had the same issue. I’m still unsure what I accidentally hit on import settings, but that fixed it for me.