We have encountered a rendering issue in the editor while forward rendering is enabled. As described in the attached STR, the issue seems to occur when playing in editor, and then returning to the editor. The result is that skeletal meshes in the scene either do not appear or are only partially visible. Please see the attached zip file for screenshots.
We suspect the issue may be related to the forward renderer as we cannot reproduce the issue when forward rendering is disabled. Is this a known issue, and is there perhaps a rendering setting that is the cause?
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