Summary
Hello,
I have an issue while importing a skeletal mesh (as a fbx) into unreal 5.4.3. The fbx contains a mesh, with a skeleton. They are both imported correctly but the skeletal mesh is not visible in the content browser.
While opening the skeleton, the preview mesh is here and present, when I click “browse” next to the skeletal mesh it opens me the content browser at the correct folder, but the asset is not here.
Every filters are disabled in the content browser and everything should be visible. (I uploaded screen shots).
The .uasset files (including the missing one) are correctly visible in the windows explorer at the correct content folder.
Any idea ? Thanks in advance.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Import the fbx into the content browser. Done.
Expected Result
The skeletal mesh asset should be visible.
Observed Result
the skeletal mesh is not visible.
Platform(s)
Windows