It works! Thank-you!
My game crashes in UE4.22 currently so I’m reducing the bones per vertex in 4.22 and then exporting the FBX and importing it back into 4.21.
In case anyone else is trying this I wanted to share the link to the character import guide. I had to follow “Option 2: Regenerating and retargetting the skeleton” otherwise the animations wouldn’t work when I imported the character.
Thanks so much for fixing this issue!!!