Skeletal mesh is not visible in mobile preview after updating to UE4.21

That sounds awesome but I tried it tonight and wasn’t able to get it to render in ES2 after hitting regenerate lod with Max Bones Influence set to 4 and then even setting min lod to make sure a non base lod gets chosen. I’m testing on SK_Chr_Hunter_Male_01 from Synty Polygon Western Frontier marketplace asset pack. Any ideas?