Skeletal mesh disappears when I am closed

I have problems with this coat (it´s a skeletal mesh). When I get too close with the camera it disappears and I don’t know why. Thank you!

Hey did you get any solution?


Did you try to increase the Bounds Scale of your skeletal mesh?

Hope this help :slight_smile:

1 Like

It is unclear why this happened, but I guess related to these characters

Enabling Use Attach Parent Bound fixed it for me.

Related Character mesh disappears at certain camera angles