Skeletal mesh disappears when I am closed

I have problems with this coat (it´s a skeletal mesh). When I get too close with the camera it disappears and I don’t know why. Thank you!

Hey did you get any solution?

Hello!

Did you try to increase the Bounds Scale of your skeletal mesh?

Hope this help :slight_smile:

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It is unclear why this happened, but I guess related to these characters https://www.unrealengine.com/marketplace/en-US/product/modular-scientist-man

Enabling Use Attach Parent Bound fixed it for me.

Related Character mesh disappears at certain camera angles