Epic Developer Community Forums
Skeletal mesh bones are too big
Development
Character & Animation
characters
,
fbx-import
,
skeletalmesh
,
question
,
Physics
,
unreal-engine
,
import
hobeja7
(hdolivares)
March 6, 2024, 9:44pm
11
Thanks! This worked for me. Really easy to use too! Just select all the bones, change scale, done.
show post in topic