Hey Luos, thanks for the reply. I had a Color Over Life module that I thought might be doing exactly what you said, but even once I got rid of it, still the flicking on and off of some particles, so odd! That’s the only thing I can imagine is controlling alpha or opacity on it.
And thank you for the note about interp modes. I couldn’t see a difference in my case between the auto or auto clamped, but both look better than the linear.
Somehow lost this answer, so sry I guess <3. When you click on the Particle Module “Required”, go to SubUV and set the SubImages Horizontal/ Vertical and set the Interpolation Method to Linear. Also might want to check “ScaleUV”.
Hey IGorilla, thanks for your response. In regards to your thoughts:
The “cut off” that’s happening seems to be either at the start or end of the particle life, so it’ll “blink” on, move around growing, and then “blink off” rather than growing and shrinking out in and out of existence, while others do exactly what I want.
Don’t have any rotation set, so I don’t think that’s it.
Could be something to do with my SubUVs, but wouldn’t that effect all of them?
Without Size Over Life, the particles all blink on and off, so hard to tell if whatever is causing the problem is still there.
Ah! Possible mini-breakthrough brought on by your rotation question IGorilla. Switched off Orbit and I think it stopped happening (even though I lose my beautiful particle movement)! What is going on in that module?