ue4.18
Single-sided model static lighting rendering black,even if i open the "two side”. Is there any other better solution?
Hi!
Are you sure the model has (and set) a second UV map for the lightmap?
ue4.18
Single-sided model static lighting rendering black,even if i open the "two side”. Is there any other better solution?
Hi!
Are you sure the model has (and set) a second UV map for the lightmap?