I’ve found another bug in the template.
Rift = host, Vive = client: when teleporting the room boundaries are not drawn for the Vive, only the arrow and the dot.
Rift = client, Vive = host: no problems, room boundaries are drawn on the Rift and the Vive when teleporting.
Does anyone have a solution for the teleportation boundaries / arrow / dot remaining on screen sometimes? These stuck teleportation boxes/arrows are only visible at the client side, not at the host.
Thanks for the solutions you’ve mentioned, well done.
Can anyone help me with the remaining problems please? Also calling (please).