Simulate physics and collision


I work on falling mesh but I have a problem. I have added a “Use complexe collision as simple” on my mesh for collision with the player (it work fine). Now, when I want use simulate physics for the mesh fall on landscape, it crosses it ! I don’t uderstand why :confused:

Tanks you for help.

As far as I know you will have to use another way to create a collision as the “per poly collision” wont work with physic objects -> e.g use the collision tab in the static mesh editor or create one in your 3d tool :slight_smile:

Thanks for your response :slight_smile: now I know what to do…