hi, could someone help me with a basic point & click movement please?
I am trying to copy the top to down point&click control for the character to my game, but for some reason it doesn’t work at all.
My character inherits from ACharacter, i have added a nav mesh to my level, disabled physics, and added this to my player controller:
NavSys->SimpleMoveToLocation(this, DestLocation);
DestLocation is a valid position but the character just won’t move.
I’ve also tried this through blueprints and had the same result.
Is there something that I need to set up in my character/controller/navsystem to make it work?