Simple UMG widget for Bink playback has low framerate

I’m trying to embed a Bink movie player inside some UMG UI, and so I took inspiration from `UCommonVideoPlayer`, but stripped it down to what we need and adjusting it to use `UBinkMoviePlayer`. I’ve attached the player widget as a repro. It simply returns a `SImage` that uses a brush from a `UBinkMediaTexture`, and we then invoke `OpenUrl` on the BinkMediaPlayer. If I play the same .bk2 file in Bink’s playback tool, it plays at full framerate, but in UMG it will be playing a noticeably slower rate. The clips do not have any sound.

Any insight into what’s wrong in how we’ve hooked this up to UMG? Thanks!

Steps to Reproduce
Playing back a 30fps .bk2 file with the attached simple UMG wrapper around `SImage` + `UBinkMoviePlayer` has a noticeably low framerate

It could be that its not pumping bink fast enough. Can you give me an example project with the issue?