Hi ,
cool idea .
I’ve tried to replicate it myself , though i cannot seem to find the MF_PingPong node ? I’m using 4.13.0 . Is that a custom node of yours ?
I noticed that there’s a jump in the refraction when panning /zooming the camera around , because of that node i’m missing ?
I believe this is obvious but if you’re using a thirdperson camera view , the render of the character gets included in the chromatic aberration .