Simple onComponentOverlap doeesn´t work

Hi, i used simple OnBeginOverlap, but it isn´t played… everything worked before and then there came the problem to didn´t work anymore.
.cpp file


Unbenannt2
.h file

what did i miss?
nothing happens when i create a session and overlap the player character with another player character
I played a listen server with 3 players. compiling works fine. if i start i get the outputlog
LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)

You can test one of the following ideas:

  • Try to move the binding to “BeginPlay” instead of Constructor
  • in the blueprint create onbeginoverlap event and if it works then remove it, after that your C++ ones may work as well.