Hey! Ok, so I want to have plants swaying in the wind. But when I add some standard “simple grass wind” into the materials position offset, the antialiasing is destroyed (when some objects are behind the plant the AA look fine though, weird…). I´m not using any alpha masks and textures, just pure geometry with a color material. It’s really a problem, since I have a lot of plants in my world and you will be at a close distance to them. Are there any possibilities of rendering the plants in another render pass, with extra anti-aliasing, or are there simply other tricks to solve this/achieve the effect I want?
Thankful for an answer!
Pic to the left is without simple grass wind into position offset. Pic to the right is with it.