Compatibility with UE 4.17 is now live.
Changelog:
- Cover system - small timing fixes for animations
- Set some variables to public
- Global blueprint functions - reconstructed functions due engine bug (UE-48464) related with WorldContextObject. Reported in this question: https://answers.unrealengine.com/questions/678150/bp-compilation-manager-worldcontextobject-is-null.html
- Known issue - Unreal Engine Issues and Bug Tracker (UE-47948) - should be fixed in 4.17.2