Side Scroller Shooter Kit - Cover system, Human AI, QTE System & much more!

Sorry, I couldn’t reproduce on a clean project, so it must be related to one of my modifications.

On a side note, I can’t fire an custom event upon destroying a turret. OnDestroyedActor doesn’t work, any ideas?
I just want to fire a custom event when the player destorys a turret…What would be the best way to handle it in Level blueprint?