Summary
I have set constrain movement, jump/crouch set to dedicated, ranged direction is set to full range movement, lock direction while aiming/shooting is off (although makes no difference) movement speed multiplier is 2.0 but movement while aiming/shooting is 0.0 as I need players to remain still for taking there shot. Target lock on setting is irrelevant as i’m the only player on the map so doesn’t come into play. But basically build mode does not function, not all pieces connect, player wont rotate vertically , pickaxe only hits to the side, I added some videos in the comments below all only a few seconds or so long showing the issues, must be at least 6 or so all stemming from these settings on this device,
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
use the above settings with a fixed angle camera also applied, try place builds above or below your player , try place a wall piece, then try connect a floor piece to the bottom of the wall(or ramp), also create blocks 1 tile wide and broad, but 1/4th of a tile high, stack these 4 high as to fill a grid square, now box yourself in with these squares, youl find only the block between your feet and knees is the only block you can break.
Expected Result
players should be able to place builds in both facing directions, but also above and below on a rotation, players pickaxe with hitbox should also have that same dial style rotation.
Observed Result
can only place walls and ramps, floor pieces only connect to the top of these and not the bottom, pickaxe only hits facing direction between feet and knee height.
Platform(s)
playstation 5
Island Code
3522-7369-3876 but not currently used within the island due to the issues, but I’m in the process of making a full remake and not far off finished although no publish of it yet.
Additional Notes
lots of short video clips added in the comments below.