Hi fellow VR devs,
does anyone know if there is an easy way to output the Vive left and right eyes to the screen? The goal is to feed the view to a 3D projector. The projector needs only left and right image and renders a stereoscopic image from it.
Basically I want the mirror mode 2, but with the square rendering of mirror mode 1:
Here’s a video that does this for cardboard: VR video cardboard - Demo Big Buck Bunny #2 [3D Side By Side] - YouTube
EDIT : Nope, my bad, you’ll get the hmd mirror 2 format with the masks in UE4 based apps
Can’t you activate the mirror window in SteamVR ? You will get a separate window with both eyes without the mask/deformation.
as per your edit, it gets masked by UE4. Aaaand… maybe I’ll need it for Oculus some day too, so I’d rather not depend on SteamVR features.
SteamVR isn’t Vive only, works pretty well with the Rift !
For the mirror view, there’s a tutorial to get fullscreen MONO view by tinkering the source code of UE4, so maybe you can make the modifications somewhere to have both eyes ?
LegendreVR: I’ll have a look at it, I fear I won’t get around compiling the source. I would prefer a solution to do it with the launcher version.