Using DK2 I’d like the player to shrink to the size of a bug.
So the obvious way for me was to change the field of view and move the camera down to the floor.
but I can’t change the FOV as long as the DK2 is activated.
Another way would be to increase the size of every object in the world - but this would be very resource consuming? Is there a “scale everything” function?
Anyone knows a solution?