Showstopper - Ending game breaks position of animated objects through sequencer (+repro)

Relates to this issue: Major - Creative Play - Starting and Ending game resets the positioning of assets I have connected in a sequencer.

but I simplified it into a small project that can be easily reproduced:

  1. Load MyProject.rar (160.1 KB)

  2. Notice where the buildings are located

  3. Start Live edit, then start game, then wait for the sequencer to end and end game.

  4. The position of the buildings will have changed, and you can tell by pressing “close project” because it ll show you all actors now have different positions, thus need to be saved.

Thanks, Wert. I’ll pass this along.

I managed to repro in 22.20 but I cannot start the issue in the latest internal build. Investigating.