How can i see my triangles from a scene / level (total or what is on screen)
Take a look at this thread: https://answers.unrealengine/questions/38564/how-to-see-triangles-count-in-sce.html
Consol command: stat RHI
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It’s showing some weird numbers… For instance, in a scene with no objects at all it shows about 30k triangles. In a scene where it should be about 4-5 mil tris (if I just multiply mesh tris * meshses count), it shows 7-11 mil tris…
When used in the editor, it counts all triangles rendered in all open editor tabs and windows too, including the editor UI.